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Dying Light 2 Stay Human

Dying Light 2 -kehittäjän mukaan peleihin tarvitaan parempia maailmoja, ei isompia maailmoja

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Dying Light 2 lupailee pelaajille selvästi suurikokoisempaa maailmaa kuin se ensimmäinen Dying Light. Muutenkin perinteenä tuntuu olevan se, että jatko-osan tulee olla kookkaampi kuin se ensimmäinen peli. Dying Light 2:n ohjaaja on kuitenkin sitä mieltä, ettei se koko saa olla itsetarkoitus.

Official Xbox Magazinelle puhunut Tymon Smektala on sitä mieltä, etteivät pelaajat tarvitse pelmaailmojen olevan isompia, vaan parempia.

"I'm not sure they will get bigger. I think what will change is the fidelity of everything. I
don't think people really need bigger worlds, they need worlds that are of better quality
and that they feel more immersed in what surrounds them. It's not that difficult for the
current generation to create huge worlds by streaming as you play. So you go somewhere
and it loads a little chunk around you and another chunk and so on. So you can create
extremely big worlds that don't really impact the performance. What impacts performance
is the number of NPCs you see around you, the variety of them and how they behave, and the number of animations. The improvements in the next generation will allow us to go further in that direction. This is basically our mission as a studio, we want to create first-person open-world games with high-fidelity graphics and with high-fidelity immersion, where you feel like you are really there."

Dying Light 2 Stay Human
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